![]() ![]() this "many" means almost 90% of the village peasants should be farmers. ![]() Two things must be taken into consideration for this:ġ- hierarchy of society: lords, clergies and their dependents always soaked any surplus the land might generate so that's why growth happens only with supper surplus that covers not just food requirement but all lord's needs and extra above that.Ģ- Many farming lands and farmers needed just to support a humble lord manor: farming was not that efficient back then and didn't generate enough food unless there are large farming lands and many many farmers. ![]() I really don't want village growth to be very simple into a town and so on like all of the other city builders. I really hope Mannerlord takes what is said in this article into consideration. The following article shows how all medieval city builders are not historically accurate: I have an important suggestion to the developer to make the game more realistic and really wish the developer to look into it. Firstly I want to thank the developer for the marvelous work and I can't wait for it. ![]()
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